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Hearth and Hamlet Stone: Quarry, Uses & Trade Value

Hearth and Hamlet stone is a main construction and research input. Learn how quarry workers produce it, its base trade value, and where it is spent.

8/18/2026 Last updated: 8/27/2026

Hearth and Hamlet stone is a main construction and research input that joins Wood as the second half of the settlement’s building backbone. You quarry it by hand at first, then hand the job to stone workers at the quarry, and it pays for the heavier structures and technologies of the mid-game.

The short answer

  • Role: main construction and research input
  • How to get it: quarry by hand, then assign stone workers at the quarry
  • Base trade value (build 0.80): 1
  • Starting worker cap (build 0.80): 3
  • Data footprint: 164 research records and 6 shop entries consume or reference Stone

What Stone is for

Stone is the denser cousin of Wood. Both materials feed construction and research, and both carry the same base trade value of 1, but Stone tends to show up in the heavier, later structures and the higher-tier technologies. The build 0.80 catalogue describes it as quarried by hand or by stone workers and as a main construction and research input.

Because Stone arrives after the opening Wood phase, it marks a shift in the game’s rhythm. The early camp runs on Wood, while the buildings and research that follow increasingly ask for Stone alongside it, so a player who ignored the quarry soon finds their next upgrade stalled.

That shared role with Wood is the key thing to understand. A build that runs out of either one stalls, which is why the two are usually managed as a pair rather than as competing priorities. See the resources guide for how they sit next to Food and Gold in the full picture.

How Stone is quarried

Stone begins as a manual job, gathered by clicking the same way Wood is chopped. The build 0.80 data lists it under the same manual-harvesting rule, so the opening pattern is familiar: gather by hand long enough to afford the structure that automates it.

Automation comes from the quarry, the building that converts assigned stone workers into a steady Stone flow. With a worker on the job, Stone production runs in the background while you manage other tasks, and you can still click to add a little more on top.

Stone’s starting worker cap in build 0.80 is 3, matching Wood and Gold. That even footing suggests the quarry opens as a small team and grows through the same worker tier system that governs every gathering site.

Stone’s numbers in the game data

Stone’s base trade value in build 0.80 is 1, the same baseline as Food and Wood. As with Wood, that price is not a judgement on Stone’s usefulness — it simply places basic materials at the bottom of the value scale while Gold (2), Iron (1.5), and Magic (3) sit above them.

Stone’s footprint is smaller than Wood’s but still substantial. It appears in 164 research records and 6 shop entries, which is a narrower spread than Wood’s 232 and 7. That gap makes sense for a material that arrives later and concentrates on heavier construction and higher-tier research rather than the everywhere-at-once role Wood plays.

The resources guide places those figures next to the other five types, so you can see where Stone’s narrower footprint fits into the wider economy.

Where Stone gets spent

Stone’s first and largest consumer is construction, where it pairs with Wood to pay for buildings and their upgrade tiers. As the settlement grows, the share of costs that ask for Stone rises, which is why the quarry tends to matter more in the mid-game than the opening.

Research is the second sink. Stone appears across blueprint design and storage expansion technologies, and it leans toward the heavier, higher-tier end of the tree. A player who spends all their Stone on buildings can find the research that would lower those same building costs sitting locked for want of a few Stone.

The shop list adds a shorter set of entries, including the Expert, Master, and Legendary Blueprint Design items plus the Gold and Iron Finding Potions. Notably, the “Stone Breaking Powder” item does not appear on Stone’s own shop list — it shows up under Wood instead, which hints that the powder is made from Wood rather than from Stone.

Stone and trade

Stone is traded at all eight destinations in the build 0.80 data — Ankhet-Nar, Ashenholt, Crimsonvale, Fangmire, Ironrend, Rubescairn, Sephirah, and Sniktcrag. Its value, however, is flat-to-weak: three towns pay 1.2×, three more sit at a 1× baseline, and Ashenholt and Sephirah price it at just 0.8×.

That spread makes Stone a weaker export than Wood. Where Ankhet-Nar and Sephirah pay as much as 1.6× and 1.4× for Wood, no town lists Stone above 1.2×, so a Stone surplus is usually better spent on construction than shipped out unless a specific route happens to pay the 1.2× rate.

Those multipliers are later-game data and may change in future patches, so use them to understand the shape of demand rather than to memorise a ranking. The trade guide lists every town’s Stone value alongside Wood, Food, and the rest.

Stone’s video situation

Stone has no dedicated gameplay video worth embedding. Public footage that shows Stone is mostly full-demo playthroughs where quarrying appears only as a passing step, not as the subject, so there is no focused walkthrough of the quarry or its upgrades to point to. This page therefore embeds no video.

The thin coverage is worth stating plainly. Stone is documented mainly through a general resource page and the community database, with no dedicated feature video, so the confirmed facts here are the gathering method, the trade value, the worker cap, and the research and shop footprints. Deeper details like exact per-worker output and full-release costs remain To be confirmed.

Demo v1.0.46 vs build 0.80 data

Two versions sit behind the facts on this page. Demo v1.0.46 is the final pre-release demo and the source of the quarry and stone-worker loop, while build 0.80 is a later static data package that supplies the trade value, worker cap, and research counts quoted above. Build 0.80 data is not presented as final full-game data.

Because Stone-specific sources are thin — the same three types as Wood, with no dedicated video — treat any number here as a structure to learn rather than a formula to trust. Exact production rates and full-release costs remain To be confirmed until they are verified against the released game or official patch notes.

Frequently asked questions

How do I get Stone in Hearth and Hamlet? Quarry it by hand at first, then build the quarry and assign stone workers so it flows in the background.

What is Stone used for? Construction and research, primarily the heavier structures and higher-tier technologies of the mid-game.

What is Stone’s trade value? Build 0.80 lists a base trade value of 1, the same baseline as Food and Wood.

Where does Stone sell best? Most towns list Stone near a 1× baseline, with Ashenholt and Sephirah at 0.8×, so it is a weaker export than Wood. See the trade guide for all eight towns.

Is there a dedicated Stone video guide? No. Public footage shows Stone only inside full-demo playthroughs, so no focused walkthrough exists yet (To be confirmed).


Stone is the mid-game backbone that shares Wood’s job. Pair it with the resources guide for the other five materials, the buildings guide for the quarry and its tiers, and the research tree guide for the technologies it feeds.

Sources: Steam store page · Steam announcements · Hearth and Hamlet Wiki — Stone

stone construction resources

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